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Fleet Commander: Pacific is a turn-based game, I GO U GO system with alternating phases. You can play alone, against the AI or in multiplayer mode.
The game contains:
- A turn-based action sequence
- All major battleships, carriers and heavy cruisers as individual units, with secondary ships, marines or air units regrouped into groups and flotillas
- A simple (but not simplistic) set of gameplay mechanisms focused on establishing control over key sea zones
- Straightforward battle mechanisms that handle the various aspects of naval warfare: artillery exchanges, submarines and air attacks
- The game features day or night battles, invasions of island bases, air raids on ports, reinforcements from other battlefields
- A complex set of decisions on each turn to choose which areas to hold, capture from the enemy or pursue
- AI that will try to thwart your grand strategic plans
- Very an accurate database with authentic ship sketches, 3D models and real historical photographs
- Optimized user interface and simple controls, as well as a wealth of in-game information
- Many scenarios of varying length and complexity